Who we are
Ravenage is founded by a team with a lot of launched titles in their portfolio united by one trait: substantial developer relations experience

We understand that the decisions have to be clear and lightning fast, so we could build trusting relationships with game creators
Our team
Elena Morina
Founder & CEO
With years of experience both on the production and marketing sides of the game industry, Elena excels in every field related to game development and marketing. But it’s not only a business: Elena is also a passionate gamer so she builds Ravenage with one purpose: to find the best indie games out there and make sure those get a top-notch publishing service while learning about the ways to market their games. Spends real-time years playing survival sandboxes

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Olga Voronina
Head of Business Development
Olga started her career in the game industry, while living and working in China. She has been in charge of the Chinese gaming market for AAA game publishers for many years. The majority of her experience is centered around fast growing companies within the gaming industry where she has scaled international organizations and helped establish business relationships with game development studios.

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Anton Bondarev
CMO
Anton has more than 10 years of experience in the video games industry, starting off as an online media contributor to a brand manager of award-winning games today. From PR and influencer support for mobile titles such as Hustle Castle to leading the marketing process for Broken Lines and Raji: An Ancient Epic, Anton knows video games marketing inside out. He also spent countless hours playing Civilization series, and competitive FPS

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Mike Pyslar
Director of Social Media & Community Relations
Mike developed passion for gaming in 1998 when he launched his brand new Playstation for the first time. Determined to explore this field professionally, he applied as an intern for the community management department and made all the way to the Director of the branch. He’s been a part of the launch of the cable channel about video games, switching to video games and to PC and consoles later. Spends an enormous amount of time in TW series, Diablo and FIFA.

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Stan Shin
Lead Producer
When Stan was 5 years old - his fate was pre-determined, because he received SNES as a gift. Since then games are engraved in his soul, and for last 10 years he was in several roles in video games companies. But only in production he feels himself like duck to water. During his career Stan was involved in production or publishing games almost in every genre and platform. As a gamer he loves MMORPG and RTS games, but special place in his heart occupied by Final Fantasy and Pokemon game series.

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Iliya Revunov
Business Development Officer
Ilya’s career in video games started from a position in Destiny.Games so he has experience working with games of all shapes and sizes: from mobile strategy Gods & Glory, to MMORPG Tera Online. Ilya uses his experience in gaming to scout the most promising games out there and bring them to Ravenage. Loves all kinds of games: from visual novels to competitive shooters, but only feels at home when playing hardcore auto sims

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Daniel Kamenev
Business Development Officer
Daniel is passionate about game design and loves games that are built around the Developers goal of telling an interesting story or showcasing some immersive core loop mechanics. He has an eye for projects with a funky artstyle, unusual gameplay and unique narrative approach. Daniel started his career in Ravenage as Business Development Officer in order to fulfil his desire to help this kind of games happen and reach their audience. His favourite titles are Evil Genius, Portal, The Void and Fable series.

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Igor Kabanov
Markgician
From childhood, Igor was a passionate gamer. Time passed and a teen hobby grew up to be a dream job. He started his career as a customer support specialist for Tera Online and grew up to be a confident release manager and platform relations coordinator for PC and console games.

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